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Blockchain in Games: Models, Platforms and Evaluation

Introduction

Why this course

Explore how blockchain, NFTs and decentralised applications are used in games. Compare platforms, game models, asset integration, legal considerations and technical constraints to decide what deserves further investigation.

Tokens can track ownership and transfers, but game utility, scarcity and cross-game compatibility depend on project design and supported integrations. Gameplay income and asset value are uncertain, not assured benefits of blockchain.

Learning outcomes

Learning outcomes

  • Describe how blockchain systems and games connect.
  • Compare platform, integration and technical considerations.
  • Examine earning models, costs and risks without assuming reliable income.
  • Use a structured checklist to evaluate selected gaming projects.
  • Build a research shortlist of projects relevant to personal interests.
Prerequisites

Prerequisites

  • Basic understanding of how blockchain works
  • Basic understanding of what NFT is
  • Knowledge in computer gaming
Training outline

4 modules

·
01Foundations, systems and platforms1 topics
  • Introduction
  • Systems
  • Platforms
02Games and participation models1 topics
  • Games that are out there

Earning models, costs and uncertainty; evaluate examples rather than promise returns.

03Integrations and technical considerations1 topics
  • Integrations
  • Technicals

Distinguish on-chain token ownership from a game’s ability to recognise and use an asset.

04Legal considerations and future scenarios1 topics
  • Legal consequences
  • Potential

Review project terms, applicable legal questions and uncertain adoption scenarios; create a research shortlist.

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Blockchain in Games: Models, Platforms and Evaluation
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Blockchain in Games: Models, Platforms and Evaluation